#pragma once
#include "animationtranslate.h"

class CAnimationRotateMerryLift :
	public CAnimationTranslate
{
public:
	CAnimationRotateMerryLift(void);
	~CAnimationRotateMerryLift(void);
	void Update(void);
private:
	double m_dist;
	int m_time;
};
